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Old 02-05-2007, 12:30 PM   #14 (permalink)
Necro
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Well, the title was pretty much made up of emotion, which it states pretty clearly. So, one would think that the characters would react in their own way, individually making the game what it was and expressing the feelings of the individualistic times. Yes, the game was on a emotional high with pretty much it showing at every corner, but, who in their right mind would want a storyline that involved nothing much but boring statements and a narrow plot?

Final Fantasy VIII wasn't meant to be a hardcore action fulled game though out all of the story, but it did equally share the balance between all elements involved.

I thought the world map seemed a bit spacious, with towns and objects spread to all corners of the globe, this added both adventure to the game. No narrow cliffs or whatever forcing you to go here or there, with transport of various objects.

Maybe the storyline was rushed at the end when you look back and what else happened and the time it took for those things to progress.
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