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#3 (permalink) |
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Senior Member
Join Date: Aug 2009
Location: JumpCity
Age: 17
Posts: 508
Rep Power: 2
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Its canceled. It was a new FF title. :P
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#4 (permalink) |
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Senior Member
Join Date: Nov 2008
Location: Between Light and Darkness
Age: 20
Posts: 1,975
Rep Power: 5
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Wow This was going to be an offical final fantasy it would have been really good by the looks of it wow
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Cream cream creamy cheese gummy bears in my head if you touch them I will kill you and you will be dead then I'll bring you gummy bears to your tombstone even if you dont want them |
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#5 (permalink) |
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Senior Member
Join Date: Aug 2009
Location: Georgia
Posts: 620
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Nooooooooo! It could've replaced XIV. I hate the fact that it'll be online. *Resurrects Grin.* Finish it damn you! I know that was mean. *Kills him and puts him back to rest.* My bad.
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#6 (permalink) |
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Senior Member
Join Date: Aug 2009
Location: JumpCity
Age: 17
Posts: 508
Rep Power: 2
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It sure would have been a nice project, a awesome FF game.
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#7 (permalink) |
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Super Moderator
Join Date: Feb 2007
Location: Teh Chaos Shrine
Age: 19
Posts: 1,910
Rep Power: 10
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Hmmm... If it wasn't for the chocobos and moogles in there, I wouldn't of guessed it would of been an FF game...
Fortunately folks, I have a fan-prequel to Final Fantasy VI in the works as we speak. Unfortunately, it's all still in the conceptual phase, and although I have alot of artwork so far for it, non of it is digitally rendered like GRIN's work. And I fear it may be years of school teaching before I develope the technological know-how to start going through with producing it. (RPG maker sprite rips are so lame, I'm going to do it from scratch with MY style)
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I, Garland, Will knock you all down!!![]() |
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#8 (permalink) |
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Senior Member
Join Date: Jul 2009
Location: Australia
Posts: 236
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I know a tiny little bit about programming... but nothing important. Good luck with that anyway Garland! Maybe we could make a ffextreme FF game...
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Two of my favourite quotes: Innkeeper: What? You want to sleep at my place? Isaac: Yes. Innkeeper: You got to be kidding me. Go sleep in your own home!! - Golden Sun You spoony bard! - Tellah (of course) Looking forward to my new signature pic Thanks Lady Lamont.
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#9 (permalink) | |
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Senior Member
Join Date: Aug 2009
Location: JumpCity
Age: 17
Posts: 508
Rep Power: 2
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Quote:
@Garland: Hey, if you're interested, there is a free RPG Game Maker called "RPG Game Maker 2003". It can use the same sprites and housing/items and stuff in FFVI. I'm currently using it, its pretty easy you should check it out. If you decided to use it, I know a lot of places where you can find the Final Fantasy VI sprite sheets of both characters and objects. (I'm also making a FFVI sequel! Cool!) |
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#10 (permalink) | |
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Super Moderator
Join Date: Feb 2007
Location: Teh Chaos Shrine
Age: 19
Posts: 1,910
Rep Power: 10
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Quote:
@MagitekElite: I intend, when I get around to making it, to have newer 32 bit 2D sprites made from scratch, all-new, pre rendered backgrounds, and an originally remixed Soundtrack. In short, it will look nothing like the SNES' version outside of refferenced visuals and sound only. The storyline will utilize plotpoints refferenced in the original game, stay true to the official "backstory" as closely as possible, but add "additional" and Orginal story elements not only to fill in previously existing plotholes, but also to interweave completely new characters which will be introduced in the prequel, and revolve around. Think "Crisis Core" That's all I can disclose at the moment. Hopefully, in the future once I gain a career in the gaming industry, I could work on it as a non profit, Indie project. I don't want to be attacked by the SE ninjas.
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I, Garland, Will knock you all down!!![]() |
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#11 (permalink) |
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Senior Member
Join Date: Aug 2009
Location: JumpCity
Age: 17
Posts: 508
Rep Power: 2
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Oh, well I thought maybe the script lessons they have would some what help you. Oh well...sorry for wasting post
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#12 (permalink) |
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Senior Member
Join Date: Aug 2009
Location: JumpCity
Age: 17
Posts: 508
Rep Power: 2
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Update:
Square Enix is still working on the Final Fantasy game that GRIN created but couldn't finish before collapsing last month. Sources close to both parties have told GamesIndustry.biz that the game, initially signed off in Tokyo in the second half of last year and codenamed Fortress, was central to the collapse of the Swedish developer – Square took the project off GRIN after only six months of development due to concerns over quality issues. Because business law in Sweden prohibits companies from going into debt without severe penalties, the developer was subsequently unable to bear its large wage burned without new projects, citing an "unbearable cashflow situation" as reason for closure last month. GRIN had previously worked with Capcom on a new instalment in the Bionic Commando franchise, and while critical reception and sales numbers were modest, GamesIndustry.biz has been told that the Japanese firm was pleased with the results. As well as Bionic Commando, the studio released two other titles earlier this year – Wanted: Weapons on Fate and Terminator: Salvation – both of which scored poorly in the specialist press. ??? They said it was stopped! |
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#13 (permalink) |
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Senior Member
Join Date: Jul 2009
Location: Australia
Posts: 236
Rep Power: 1
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Yay! We still get GRIN's Final Fantasy goodness.
__________________
Two of my favourite quotes: Innkeeper: What? You want to sleep at my place? Isaac: Yes. Innkeeper: You got to be kidding me. Go sleep in your own home!! - Golden Sun You spoony bard! - Tellah (of course) Looking forward to my new signature pic Thanks Lady Lamont.
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#14 (permalink) |
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Senior Member
Join Date: Aug 2009
Location: JumpCity
Age: 17
Posts: 508
Rep Power: 2
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I hope so. I just hope it was translated wrong :P
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